Читаем Starborne полностью

PlayingGo seems to ease the tensions of Noelle’s situation. She has been playing daily for weeks now, as addicted to the game as any of them, and by now she has become astonishingly expert at it.

The year-captain was her first opponent. Because he had not played in years he was rusty at first, but within minutes the old associations returned and he found himself setting up chains of stones with skill. Although he had expected her to play poorly, unable to remember the patterns on the board after the first few moves, she proved to have no difficulty keeping the entire array on her mind. Only in one respect had she overestimated herself: for all her precision of coordination, she was unable to place the stones exactly, tending rather to disturb the stones already on the board as she made her moves. After a while she admitted failure and henceforth she would call out the plays she desired — M17, Q6, P6, R4, C11 — and he would place the stones for her. In the beginning he played unaggressively, assuming that as a novice she would be haphazard and weak, but soon he discovered that she was adroitly expanding and protecting her territory while pressing a sharp attack against his, and he began to devise more cunning strategies. They played for two hours and he won by sixteen points, a comfortable margin but nothing to boast about, considering that the year-captain was an experienced and adept player and that this was her first game.

The others were skeptical of her instant ability. “Sure she plays well,” Paco muttered. “She’s reading your mind, isn’t she? She can see the board through your eyes and she knows what you’re planning.”

“The only mind open to her is her sister’s,” the year-captain said vehemently.

“How can you be sure she’s telling the truth about that?”

The year-captain scowled. “Play a game with her yourself. That ought to tell you whether it’s skill or mind reading that’s at work.”

Paco, looking sullen, agreed. That evening he challenged Noelle to a game; and later he came to the year-captain looking abashed. “She plays very well. She almost beat me, and she did it fairly.”

The year-captain played a second game with her. She sat almost motionless, eyes closed, lips compressed, calling out the coordinates of her moves in a quiet steady monotone, like some sort of clever automaton, a mechanical game-playing device. She rarely needed much time to decide on her moves and she made no blunders that had to be retracted. Her capacity to devise game patterns had grown with incredible swiftness just in those first few days: no more than thirty minutes into the game he found that she had him nearly shut off from the center, but he recovered the initiative and managed a narrow victory. Afterward she lost once more to Paco and then to Heinz, but again she displayed an increase of ability, and in the evening she defeated Chang, a respected player. Now she became invincible. Undertaking two or three matches every day, she triumphed over Leon, Elliot, the year-captain, and Sylvia. Go had become something immense to her, something more than a mere game or a simple test of mental agility. She focused her energy on the board so intensely that her playing approached the level of a religious discipline, a kind of meditation. On her fourth day of play she defeated Roy, the ship’s reigning champion, with such economy that everyone was dazzled. Roy could speak of nothing else that evening. He demanded a rematch and was defeated again.

And now she plays almost all the time. She sits within a luminous sphere of Noelleness, a strange otherworldly creature lit by that eerie inner glow of hers, and finds some kind of deep and abiding peace in a universe of black and white stones.

So it is decided. We are to make our first planetary visit.

The first of how many, I wonder, before we discover our new home? Will we find a world on this first attempt that’s almost good enough but perhaps has one or two more or less serious drawbacks, and will that cause us to get embroiled in a long, dreary battle over whether to stay or leave? We don’t want to pick a place that doesn’t really work, of course. But what’s our definition of a place that works? A planet that’s 99.77 percent identical to Earth? Blue skies, fleecy clouds, green forests, easy gravitation, a pleasant climate, ripe and nicely edible fruit on every vine, lots of easily domesticated useful animals close at hand? We aren’t going to find a place like that. If we hold out for a perfect simulacrum of Earth, we’re going to be roaming the galaxy for the next fifty thousand years.

Перейти на страницу:

Похожие книги