The Geseptian-Fardesile Cultural Federacy was a Level Seven civilisation. Pan-human, smaller and more delicate than the average but generally reckoned to be quite beautiful, with large heads and large eyes, they had a strange relationship with the Culture, professing to love it – they had even chosen their name partly in honour of the Culture – but often seeming to want to criticise it and even work against it, as though they so much wanted to be of help they needed the Culture reduced to a level of neediness that would make such aid something it would genuinely be grateful for.
The mention of Chel was randomly appropriate, Yime thought. Before that particular stain on the Culture’s reputation people had seemed reticent to talk about the whole issue of Afterlives. After it, for a while at least, they’d appeared to talk of little else.
“The components of the Tsungarial Disk have mostly been mothballed for all this time,” the ship continued, “left as a kind of monument or mausoleum. Over the last few decades, however, as the Sichultia have expanded their sphere of influence out to and around it, they have been granted limited, low-level control over the Disk and allowed, in the shape of Veppers’ Veprine Corporation, to use a handful of the orbital manufacturies to construct trading and exploratory ships, all of this supervised by the Nauptre Reliquaria and the GFCF.
“Veppers and the Sichultia have long sought greater operational control over the Disk and its manufacturing capacity to aid their commercial, military and civilisational expansion. They are now on the verge of achieving their goal due to the changing attitudes, not to say connivance, of the GFCF and the Reliquaria. This is because the GFCF covets at least some of that capacity as well – their medium-term aim is to step up a civilisational level, and control of the reactivated Disk’s productive capacity would go some way to securing it – while the Nauptre Reliquaria are pro-Hell, in the short term wanting the pro/anti-Hell confliction ended – and with what they see as the right result – as well as, in the long term, and assuming they do not Sublime in the meantime, by their own admission planning to combine all Afterlives with their own and others Sublimed. That nobody else thinks this is even possible does not seem to trouble them and is anyway beside the point.”
“Why does the Reliquaria being pro-Hell have anything to do with control of the Disk?” Yime asked.
“Because the Disk’s productive or possibly computational capacity may come into play in an outbreak from the confliction into the Real.”
“An outbreak?” Yime felt genuinely shocked. Conflictions – virtual wars – were there specifically to stop people warring in the Real.
“The pro/anti-Hell confliction may be about to end,” the ship said, “in victory for the pro-Hell side.”
That was a blow for the Culture, Yime thought. Even though it had seemingly stood aside from the war, there had never been any doubt which side it believed in.
It was all just bad timing, in a way. At the point when the war began, the Culture had been in one of its cyclic eras of trying not to be seen to be throwing its weight around. Too many others of the In-Play Level Eights had objected to the Culture being involved with the War in Heaven for it to be able to do so without looking arrogant, even belligerent.
The assumption had somehow always been that the pro-Hell forces were going to be fighting a losing battle anyway and their defeat was probably inevitable no matter who did or didn’t join in. Seemingly, the more the In-Play and the Elders thought about it, the more obvious it became that the whole idea of Afterlives dedicated to extended torture was indeed barbaric, unnecessary and outdated, and the course of the confliction over the continued existence of the Hells was expected to follow this slow but decisive shift in opinion. At the time, the prospect of the Culture getting involved seemed likely to most people to make the conflict less fair, its outcome effectively fixed before it even began.
For a virtual war to work, people had to accept the outcome; the losing side in particular had to abide by the result rather than cry foul, revoke the solemn pledges they had made in the War Conduct Agreement drawn up before the conflict began, and continue as things had been before. The consensus had been that the Culture taking part would give the pro-Hell side the excuse to do just that, if and when they lost.
“The anti-Hell side,” the ship continued, “was the first to attempt to hack the other’s conflict-direction processing substrates. The opposing side retaliated. The anti-Hell side has additionally attempted direct hacking attacks on some of the Hells themselves, seeking either to release the inmates or to destroy the virtual environments completely.