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Of course, in any society using this soul-transcription gizmology there was usually a die-hard strand of true believers who insisted that the only afterlife worth bothering about still happened somewhere else, in the true heaven or hell that had always been believed in before all this fangling technology came along, but that was a tough position to hold when at the back of your mind was the niggling doubt that you really might not be saved when the time came, while at the back of everybody else’s mind was a little device that was guaranteed to do precisely that.

The result was that many, many civilisations in the greater galaxy had their own Afterlives: virtual realities maintained in computational or other substrates to which their dead could go and – in some sense at least – live on.

“I can see you now, sir.” (Maneen.)

“Well, space biscuits for you, marine. Switch to LOS.”

“Sir. Sorry. I mean-” (Maneen.)

There was silence for a while. Vatueil watched the big section of bright blue and white planet he could see beyond the curved entrance. The Unknowns – Treat As Enemy were keeping quiet.

The bit of the planet he could see was changing very slowly all the time. He went back and replayed how it had changed since he’d taken up position here. He subtracted the motion component of the place where he was. The place where he was was revolving too but it was revolving slowly and steadily and that made it easy to subtract.

Now he could see that the planet was slowly revolving. Also, the white streaks and whorls which over-lay the blue were changing too, even more slowly. Some of the streaks were widening and some were narrowing and the whorls were spinning about their axes and also shifting across the face of the planet, even allowing for its revolving.

He watched the replay of all this movement many times. It made him feel good. It was different from the way checking his weapons made him feel good. It was like the way watching Xagao’s leg going tumbling off towards the planet had made him feel good. Especially the way its trajectory had curved. It was beautiful.

Beautiful. He thought about this word and decided that it was the right word.

Some Afterlives simply offered everlasting fun for the post-dead: infinite holiday resorts featuring boundless sex, adventure, sport, games, study, exploration, shopping, hunting or whatever other activities especially tickled that particular species’ fancy. Others were as much for the benefit of those still living as the dead themselves, providing societies that had inherited or recently come up with the idea of consulting the ancestors with a practical way of doing just that.

A few were of a more contemplative and philosophic nature than those fixated on general hilarity. Some – and the majority of the more long-established Afterlives – featured a sort of gradual fading-away rather than genuine post-death VR immortality, with the personality of the deceased individual slowly – usually over many generations of time in the Real – dissolving into the general mass of information and civilisational ethos held within the virtual environment.

In some the dead lived much more quickly than those in the Real, in others they lived at the same rate and in others far more slowly. Some even incorporated ways to bring favoured dead individuals back to life again.

And many still featured death; a second, final, absolute death, even within the virtual, because – as it turned out – it was quite a rare species that naturally generated individuals capable of being able, or wanting, to live indefinitely, and those who had lived for a really long time in Afterlives were prone to becoming profoundly, gravely bored, or going catatonically – or screaming – mad. Civs new to the game often went into a sort of shock when the first desperate pleas for true, real death started to emerge from their expensively created, painstakingly maintained, assiduously protected and carefully backed-up Afterlives.

The trick was to treat such entreaties as perfectly natural.

And to let the dead have their way.

He wanted to stay and watch the view of the planet beyond the curved entrance for much longer so that he could see how the whorls and streaks continued to change. Then he could replay the recording again and again. Seeing even more of the planet would be good too. It would be better. Seeing all of the planet would be better still. It would be best.

He realised that he was starting to feel uncomfortable. He wasn’t sure what the cause was at first, then understood that it was because he had stayed too long in the one place after a Recent Combat Event.

He thought about what to do. Nothing had changed or moved recently. It should be safe to move.

He tried asking his Outboard Remote Sensing/Engagement Units what they could sense, but he still didn’t have any of these units. He was supposed to have these things, whatever they were, but he didn’t. It was like another empty magazine that was supposed to be full.

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