“I can’t use a modern gun,” said Wade. “Every shot is automatically recorded in the public security databases now.” His tone was as serene as it had been when he used to discuss routine tasks with her.
“Why?” Cheng Xin didn’t feel pain. Her left shoulder felt numb, as if it didn’t belong to her.
“I want to be the Swordholder. You are my competitor, and you’re going to win. I don’t harbor any ill will toward you. Whether you believe me or not, I feel terrible at this moment.”
“Did you kill Vadimov?” she asked. Blood seeped from the corner of her mouth.
“Yes. The Staircase Program needed him. And now, my new plan does not need you. Both of you are very good, but you’re in the way. I have to advance, advance without regard for consequences.”
Another shot. The bullet went through the left side of Cheng Xin’s abdomen. She still didn’t feel pain, but the spreading numbness made her unable to keep standing. She slid down against the wall, leaving a bright trail of blood on the ivy behind her.
Wade pulled the trigger again. Finally, the passage of nearly three centuries caught up with the gun, and it made no sound. Wade racked the slide to clear the dud out of the chamber. Once again, he pointed the gun at Cheng Xin.
His right arm exploded. A puff of white smoke rose into the air, and Wade’s right forearm was gone. Burnt bits of bone and flesh splattered into the green leaves around him, but the gun, undamaged, fell to the foot of the building. Wade didn’t move. He took a look at the stump of his right arm and then looked up. A police car was diving toward him.
As the police car approached the ground, several armed police officers jumped out and landed in the thick grass waving in the turbulence thrown up by the propellers. They looked like slender, nimble women.
The last one to jump out of the car was AA. Cheng Xin’s vision was blurring, but she could see AA’s tearful face and hear her sobbing explanation.
“…faked my call…”
A fierce wave of pain seized her, and she lost consciousness.
When Cheng Xin woke up, she found herself in a flying car. A film clung to her and wrapped her tightly. She couldn’t feel pain, couldn’t even feel the presence of her body. Her consciousness began to fade again. In a faint voice that no one but herself could hear, she asked, “What is a Swordholder?”
Excerpt from
Without a doubt, Luo Ji’s creation of dark forest deterrence against Trisolaris was a great achievement, but the Wallfacer Project that led to it was judged a ridiculous, childish act. Humanity, like a child entering society for the first time, had lashed out at the sinister universe with terror and confusion. Once Luo Ji had transferred control of the deterrence system to the UN and the Solar System Fleet, everyone thought the Wallfacer Project, a legendary bit of history, was over.
People turned their attention to deterrence itself, and a new field of study was born: deterrence game theory.
The main elements of deterrence are these: the deterrer and the deteree (in dark forest deterrence, humanity and Trisolaris); the threat (broadcasting the location of Trisolaris so as to ensure the destruction of both worlds); the controller (the person or organization holding the broadcast switch); and the goal (forcing Trisolaris to abandon its invasion plan and to share technology with humanity).
When the deterrent is the complete destruction of both the deterrer and the deteree, the system is said to be in a state of ultimate deterrence.
Compared to other types of deterrence, ultimate deterrence is distinguished by the fact that, should deterrence fail, carrying out the threat would be of no benefit to the deterrer.
Thus, the key to the success of ultimate deterrence is the belief by the deteree that the threat will almost certainly be carried out if the deteree thwarts the deterrer’s goals. This probability, or degree of deterrence, is an important parameter in deterrence game theory. The degree of deterrence must exceed 80 percent for the deterrer to succeed.
But people soon discovered a discouraging fact: If the authority to carry out the threat in dark forest deterrence is held by humanity as a whole, then the degree of deterrence is close to zero.
Asking humanity to take an action that would destroy two worlds is difficult: The decision would violate deeply held moral principles and values. The particular conditions of dark forest deterrence made the task even harder. Should deterrence fail, humanity would survive for at least one more generation. In a sense, everyone alive would be unaffected. But in the event of deterrence failing, carrying out the threat and broadcasting would mean that destruction could come at any moment, a far worse result than not carrying out the threat. Thus, if deterrence failed, the reaction of humankind as a whole could be easily predicted.