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• Creates a third container that merges the two lists, eliminates duplicates, and displays the contents of this container.

9. Compared to an array, a linked list features easier addition and removal of elements but is slower to sort. This raises a possibility: Perhaps it might be faster to copy a list to an array, sort the array, and copy the sorted result back to the list than to simply use the list algorithm for sorting. (But it also could use more memory.) Test the speed hypothesis with the following approach:

a. Create a large vector object vi0, using rand() to provide initial values.

b. Create a second vector object vi and a list object li of the same size as the original and initialize them to values in the original vector.

c. Time how long the program takes to sort vi using the STL sort() algorithm, then time how long it takes to sort li using the list sort() method.

d. Reset li to the unsorted contents of vi0. Time the combined operation of copying li to vi, sorting vi, and copying the result back to li.

To time these operations, you can use clock() from the ctime library. As in Listing 5.14, you can use this statement to start the first timing:

clock_t start = clock();

Then use the following at the end of the operation to get the elapsed time:

clock_t end = clock();

cout << (double)(end - start)/CLOCKS_PER_SEC;

This is by no means a definitive test because the results will depend on a variety of factors, including available memory, whether multiprocessing is going on, and the size of the array or list. (One would expect the relative efficiency advantage of the array over the list to increase with the number of elements being sorted.) Also if you have a choice between a default build and a release build, use the release build for the measurement. With today’s speedy computers, you probably will need to use as large an array as possible to get meaningful readings. You might try, for example, 100,000 elements, 1,000,000 elements, and 10,000,000 elements.

10. Modify Listing 16.9 (vect3.cpp) as follows:

a. Add a price member to the Review structure.

b. Instead of using a vector of Review objects to hold the input, use a vector of shared_ptr objects. Remember that a shared_ptr has to be initialized with a pointer returned by new.

c. Follow the input stage with a loop that allows the user the following options for displaying books: in original order, in alphabetical order, in order of increasing ratings, in order of decreasing ratings, in order of increasing price, in order of decreasing price, and quitting.

Here’s one possible approach. After getting the initial input, create another vector of shared_ptrs initialized to the original array. Define an operator<() function that compares pointed-to structures and use it to sort the second vector so that the shared_ptrs are in the order of the book names stored in the pointed-to objects. Repeat the process to get vectors of shared_ptrs sorted by rating and by price. Note that rbegin() and rend() save you the trouble of also creating vectors of reversed order.

17. Input, Output, and Files

In this chapter you’ll learn about the following:

• The C++ view of input and output

• The iostream family of classes

• Redirection

• ostream class methods

• Formatting output

• istream class methods

• Stream states

• File I/O

• Using the ifstream class for input from files

• Using the ofstream class for output to files

• Using the fstream class file input and output

• Command-line processing

• Binary files

• Random file access

• Incore formatting

Discussing C++ input and output (I/O) poses a problem. On the one hand, practically every program uses input and output, and learning how to use them is one of the first tasks facing someone learning a computer language. On the other hand, C++ uses many of its more advanced language features to implement input and output, including classes, derived classes, function overloading, virtual functions, templates, and multiple inheritance. Thus, to really understand C++ I/O, you must know a lot of C++. To get you started, the early chapters of this book outline the basic ways for using the istream class object cin and the ostream class object cout for input and output, and, to a lesser degree, using ifstream and ofstream objects for file input and output. This chapter takes a longer look at C++’s input and output classes, showing how they are designed and explaining how to control the output format. (If you’ve skipped a few chapters just to learn advanced formatting, you can read the sections on formatting, noting the techniques and ignoring the explanations.)

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C++ Primer Plus
C++ Primer Plus

C++ Primer Plus is a carefully crafted, complete tutorial on one of the most significant and widely used programming languages today. An accessible and easy-to-use self-study guide, this book is appropriate for both serious students of programming as well as developers already proficient in other languages.The sixth edition of C++ Primer Plus has been updated and expanded to cover the latest developments in C++, including a detailed look at the new C++11 standard.Author and educator Stephen Prata has created an introduction to C++ that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C++ language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use.Review questions and programming exercises at the end of each chapter help readers zero in on the most critical information and digest the most difficult concepts.In C++ Primer Plus, you'll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning:• A new detailed chapter on the changes and additional capabilities introduced in the C++11 standard• Complete, integrated discussion of both basic C language and additional C++ features• Clear guidance about when and why to use a feature• Hands-on learning with concise and simple examples that develop your understanding a concept or two at a time• Hundreds of practical sample programs• Review questions and programming exercises at the end of each chapter to test your understanding• Coverage of generic C++ gives you the greatest possible flexibility• Teaches the ISO standard, including discussions of templates, the Standard Template Library, the string class, exceptions, RTTI, and namespaces

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