She was right-lots of human cultures had developed mythologies about what sorcery should look like, long before nanites made magic a reality. Those myths could easily have inspired the nanite-designers when they were deciding how sorcery would work. "What about the way the Caryatid controls fire?" I asked. "She never performs any fancy rituals."
"She must have when she was younger. When you're starting, you need exactly the right rigmarole; otherwise, you can't catch the nanites' attention. After a while, though, they begin to follow you around and pay attention to smaller and smaller signals. Like a trained dog again: at first you have to say, 'Sit!' very clearly and firmly… but once the dog gets the idea, you don't have to be so formal. Dogs even read your body language and anticipate what you want. The nanites are the same way. Think of the Caryatid's premonitions-they didn't start happening to her until that ritual with the pony and the calliope. After that, the premonitions began to trigger themselves spontaneously."
"And hauntings?" I asked. "The harp in the music room was more nanite activity?"
"Right. Rosalind had nanites in her brain, just like everybody else. Under certain conditions, especially traumatic death, the brain nanites imprint some portion of the dying person's personality on nearby nanites in the air. It's not an accident-the aliens who set this whole thing up wanted to create ghosts, in accordance with human ghost stories. If Rosalind suffered enough emotional turmoil when she died, her nanites were almost certain to create a ghostly manifestation. The ghost isn't the real Rosalind, of course. It's just an artificial reproduction of some part of the girl's psyche: deliberately manufactured for melodramatic effect."
I chewed on that a moment. What I'd seen in the music room had definitely been melodramatic-choreographed for heavy emotional impact. The soft weeping, the harp playing in an empty room, the blood… in a way, it was almost
Myoko shrugged. "What can I say? There are trillions of the little fuckers everywhere. And they were constructed by aliens who knew a lot more science than the OldTechs ever did. The nanites are smart and
"Is there any limit to their power?"
"They're only present here on Earth, so you can't use them to travel off-planet. Apart from that, they seem to up for anything humans can imagine. Transmutation of lead into gold… teleportation… time travel…"
I gulped. "Time travel?"
"Think about it," Myoko said. "How can the Caryatid get accurate premonitions if the nanites don't play fast and loose with time? Information travels from the future back to us in the present. And Yoquito said the nanites could make physical objects do the same thing. I don't know of cases on record… but then, the records would have changed, wouldn't they?"
Ouch. Time travel always gives respectable physicists the screamie-weamies. Not that we're totally convinced it's impossible… but we know enough about the universe to realize just how much of the natural order time travel would screw up. The cliché of killing your grandfather isn't nearly as serious as killing the second law of thermodynamics. "I don't suppose," I said, "your analytic genius Yoquito ever mentioned how to avoid time paradoxes?"
Myoko shook her head. "Yoquito didn't live long enough. When the nanites explained all this stuff, he decided he had to tell someone… and the nanites directed him to a school that housed people with powers just like his. My old alma mater: the school for psychics. It took Yoquito years to make his way out of the jungle and reach the school. After that, he told what he knew, and died from his tuberculosis within a month. One of those cases where a man with a terminal illness keeps himself alive by sheer willpower until he accomplishes what he wants to do. Then he just lets go."
A short silence. After a while I had to ask, "If your school has known this for forty years, why haven't they told anyone else? Scientists would kill for this kind of information."
"That's the problem," Myoko said. "Some scientists