Because of the cross sections’ finite speed, the various bedrooms are out of time synch with each other. For example, if it takes one second for cross sections to travel along each extrusion from one bedroom to the next, then all the bedrooms in Figure 29.13 are to the future of image 0 by the number of seconds shown in black. In particular, bedroom 2 is one second ahead of bedroom 0, bedroom 9 is two seconds ahead of bedroom 0, and bedroom 8 is four seconds ahead of bedroom 0. Can you explain why?
In the movie, the time lapse between adjacent bedrooms is closer to a tenth of a second than a full second. By watching adjacent bedrooms carefully as the curtains in Murph’s bedroom window blow in the wind, you can estimate the time between bedrooms.
Of course each bedroom in the movie’s tesseract is Murph’s actual bedroom at a particular moment of time—the time labeled in black in Figure 29.13.
Cooper can move far faster than the flow of time in the bedroom extrusions, so he can easily travel through the tesseract complex to most any bedroom time that he wishes!
To travel most rapidly into the future of Murph-bedroom time, Cooper should move along a diagonal of his chamber in the direction of increasing blue, green, and brown time (rightward, upward, and inward)—that is, along the diagonal dashed violet line in Figure 29.13. Diagonals like this are devoid of extrusions; they are open channels along which Cooper can travel. In the movie we see him traveling along such an open diagonal channel to get from the bedroom time of the early ghostly book falls to the bedroom time of the wristwatch ticking (Figure 29.14).
Is Cooper really traveling forward and backward in time as he moves diagonally up and down through the complex? Forward and backward in the manner that Amelia Brand speculates bulk beings can when she says: “To Them time may be just another physical dimension. To Them the past might be a canyon they can climb into and the future a mountain they can climb up. But to us it’s not. Okay?”
What
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Messaging the Past
Before Christopher Nolan became
To maintain the desired level of suspense in a science-fiction movie, Jonah said, the audience must be told the rules of the game, the movie’s “rule set.” What do the laws of physics and the technology of the era allow, and what do they forbid? If the rules are not clear, then many in the audience will expect some miraculous event to save the heroine, out of the blue, and tension will fail to mount as it should.
Of course you can’t say to the audience, “Here is the rule set for this movie:…” It must be communicated in a subtle and natural way. And Chris is a master of this. He communicates his rule sets though the characters’ dialog. Next time you watch
It turns out (see below) that backward time travel is governed by the laws of quantum gravity, which are terra almost incognita, so we physicists don’t know for sure what is allowed and what not.
Chris made two specific choices for allowed and forbidden time travel—his rule set: