“All ships of the Alliance fleet, this is Captain Geary,” he began, speaking with deliberate calm. “We don’t know what awaits us at Daiquon. The Syndics didn’t expect us to come to Sendai, but they’ve surely figured out by now that we didn’t go to any of the other places reachable from Baldur. They may well guess Daiquon is a possible objective of ours in time to position forces using the advantage of their hypernet. I want all ships ready for battle when we leave jump space at Daiquon. We may face an immediate engagement, and if so I want whatever Syndic warships we encounter to get kicked into Daiquon’s sun so fast they’ll still be trying to figure out what happened.” He paused again, trying to think of the best ending for his transmission. “To the honor of our ancestors.”
Then it was just a matter of waiting. Geary occupied the time going over fleet readiness data again. The auxiliaries had been manufacturing new fuel cells and expendable weapons at a furious pace, as if the engineers were determined to make up for the errors that had led to shortages of trace elements. Even without those new items, the fleet’s warships were in good shape for an engagement if the Syndics were waiting at Daiquon. Except for Orion, Majestic, and Warrior, of course. But most of the damage that Captain Tulev’s battle cruisers had sustained at Sancere had been repaired now, and Leviathan, Steadfast, Dragon, and Valiant were fully combat-ready again.
If the Syndics were waiting at Daiquon, this fleet was ready for them.
“Captain Geary”-Desjani broke into his train of thought-“the fleet has reached the jump point for Daiquon.”
“Good. Let’s get the hell out of here.” He tapped the communications controls again. “All ships in the Alliance fleet, jump for Daiquon now.”
As the fleet entered jump space and the black hole named Sendai vanished, the feeling of relief that ran through Dauntless was so powerful that Geary could have sworn the ship itself sighed with satisfaction.
Four days and a few hours to Daiquon. Victoria Rione managed to avoid him the entire time, so Geary spent his time working on more simulations, watching his battle cruisers explode and getting steadily more frustrated in every sense of the word.
THE Syndics were at Daiquon.
Right in front of the jump point.
Staring at the enemy ship symbols popping into existence on the star system display, Geary first focused on two battleships and two battle cruisers, apparently tracking across the front of the jump point.
“They’re laying mines!” Desjani warned.
And the path of the Alliance fleet would sweep partly across areas where those mines had already been laid. Geary did the maneuvering solution in his head. “All units in the Alliance fleet. Immediate execute, turn starboard four zero degrees, up two zero degrees.” Turning toward the watch-standers, he snapped out another order. “Get a minefield marker displayed along the track those Syndic ships must have followed!”
Four major warships. Geary’s eyes raced across the display, adding up the rest of the Syndic force. Three heavy cruisers, five light cruisers, a dozen Hunter-Killers. Probably sent here to lay mines in front of the jump points and then leave a few light units behind to report if the Alliance fleet passed through the system. Instead, they’d been caught in the middle of laying the minefield. The Syndic warships weren’t a major threat to the Alliance fleet, not if he had time to set up an engagement. But the fleet was right on top of the Syndic warships, both formations tangling in a melee without time to plan or execute a careful plan of action. “All ships, engage nearest Syndic warships.”
A squadron of destroyers had emerged from the jump point almost in the laps of the two Syndic battleships. The light warships swung away frantically, firing their few weapons, which sparkled futilely against the massive shields of the enemy battleships. The Syndic battleships fired back, their heavy armament shredding through the light shields of the destroyers and into the little armor the destroyers boasted. Kheten exploded under the barrage, and Epee was torn apart, its pieces tumbling away.
The only thing that saved the rest of the destroyers in the squadron was the arrival of a squadron of Alliance light cruisers, flashing out of jump space and right into the arms of the Syndic battleships. The battleships greedily shifted fire to the new targets, ripping Glacis into fragments and smashing Aegis and Hauberk.
But now the heavy cruisers and battle cruisers of the Alliance fleet had reached the Syndic battleships, bearing shields heavy enough to engage the enemy and enough firepower to instantly shift the odds drastically against the Syndics.