Читаем The Invaders of the Large Tomb полностью

Ainz was the supreme overlord of the Great Tomb of Nazarick, not some senior executive of a company. If a comparison had to be made, he would be more like a company president or a CEO.

No, it's still a bit different from a president... Speaking of which, what's the conversation likebetween the King and Gazef Stronoff? It would be useful as a reference.

Even if that was the case, they had already gotten to this point. If they went on like this, the mood between them would end up too heavy to bear. Ainz ended up forcefully opening his mouth.

"...Narberal ...What do you think of this voice?"

Ainz pointed to his voice box, or more accurately, pointed to the place where his vocal cords should be. He pressed down on the area where his throat should have been with his gauntlets. He expected only the metallic sensation of his gauntlets, however, there was an elastic feeling, giving out an uncanny impression that his throat really existed.

"Truthfully, I don't think this voice is good. Although it doesn't sound strange, I still think the usual voice of Momon-sa...san sounds better. While I understand there is a reason behind doing this, I admit preferring to hear your old voice."

"Is that so? I quite like this voice... Neuronist selected it from amongst fifty people. There's an indescribable charm to it."

Suddenly, thinking back to the time when Ainz listened to a recording of his voice, he quietly muttered something and calmed the sudden turmoil in his head.

"Is that so? However, I still think Momon-san's original voice sounded better."

"I am grateful to hear that, Narberal. Speaking of which, I had no idea that I could also equip this..."

Unsure whether Narberal's response was merely courtesy or her real thoughts, Ainz once more reached towards his neck, feeling the creature that was attached to his throat—the Lip Bug—

wriggling.

Normal people would definitely find it itchy.

Is it that I simply didn't know, or did the rules somehow change? Lacking information on these kindof things could also pose certain dangers in the future. Not only about this world, but the knowledgefrom YGGDRASIL also needs to be relearned.

The game YGGDRASIL was designed with the intention of letting players enjoy exploring the unknown. Because of this, there was a need to test a variety of different things, which resulted in the development company investing huge amounts of resources to in order to create the system.

As such, the players were able to encounter a completely unknown world.

Not even mentioning the lack of information on the maps given at the start, dungeon related knowledge as well as information on mining, cooking, monster breeding e.t.c... everything was unknown to the players. It was the kind of world where players were forced to discover things for themselves. To make it clearer, even things such as what could be equipped and what couldn't required the trial and error of the players themselves.

Although there were raid and information websites, the data posted on these sites was already well known, or information that simply wasn't credible. YGGDRASIL was a game designed for its players to explore. Gaining knowledge was like finding treasure. There was no benefit in informing other players for free.

Hence, the only information that could be trusted came from within one's own guild, or from trades made with other reliable guilds. Everything else was simply useless third-rate information.

There was also a period where the forums were flooded with suspicious threads that began with "I'm planning on leaving my guild, so I will release all their information".

Well, there was most likely some real information released amongst those…

There once existed a guild called "Three Burning Eyes".

It was formed by the owners of a site which charged its members a fee each time for accessing information, and specialized in sending spies to join other, higher-ranking guilds in order to steal information and other such dubious acts. The Gaming Administration did not punish such deeds and it was quietly accepted as a means of acquiring intelligence. However, the guilds who had been stolen from were much less forgiving.

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