Simple interpretations of technological determinism don’t stand up to scrutiny.[2] There are plenty of technologies that have been developed but have never become dominant, such as housing with passive solar design, supersonic transport aircraft, microfiche publishing and cryonic suspension. How can it be said that technology determines its own development when so many technologies are failures? One answer is that some technologies are “better” and hence more successful. But this provides a circular argument, at least when the way to determine whether a technology is better than another is to see whether it is more successful. Technological determinism provides a convenient excuse for ignoring the human choices, especially the exercise of power, in development of technology.
Technological determinism provides no help in analysing technology for nonviolent struggle. It assumes that military technologies are dominant due to their own inherent properties; nonviolent alternatives have not been successful and hence may be ignored. My entire analysis is based on a rejection of technological determinism and an endorsement of the view that social choice is the basis for technological development and that that choice should become more participatory.
However, by adopting the topic of technology for nonviolent struggle, it is hard to avoid sounding like a technological determinist at times. Because the focus is on technology, it is possible to create the impression that by adopting a suitable technology, the cause of nonviolent struggle is automatically advanced. My view is that development and use of technology is always a social process and, as such, is one of a number of social locations for promoting or waging nonviolent struggle.
Social shaping of technology
Rather than assume that technology has intrinsic properties — being good, bad, neutral or inevitable — another approach is to assume that technology is a product of society and reflects or embodies its origins in various ways. This general approach can be called “social shaping of technology.” It proceeds by examining social influences on the nature of technology.
An extreme version of this approach is to claim that large-scale social structures almost entirely determine technology, for example that capitalist society leads to technology that serves capitalists.[3] This can be called “determined technology” or “social determinism” and is the converse of technological determinism. This approach provides an antidote to technological determinism but isn’t particularly helpful when it comes to developing alternative technologies. If the structure of society determines technologies, then advocating alternatives to current technologies seems futile since it doesn’t change the process of social determination. In other words, this approach assumes that the only way to change technologies is to change the fundamentals of social structure. My analysis assumes the contrary, that technology is one potential avenue for intervening to change society as well as technology itself.
A more moderate approach involves examining the interaction of social and technical factors on the development and choice of technology. For example, there have been studies of compression versus absorption refrigerators, numerically controlled machine tools, light bulbs and electricity systems.[4] This approach has been used in a number of studies of military technology, some of which were mentioned in chapter 2. It is valuable for analysis of actual technologies and also for opening up the possibility that other technologies might have been developed if different forces had been influential.
One of the most cited examples of social shaping of technology is the low bridges, designed by Robert Moses for New York, which allegedly prevented the twelve-foot high buses from passing underneath and hence prevented those relying on public transport, especially blacks and poor people, from easily visiting beaches.[5] This example has been frequently used to show how social values, in this case racism, can be built into artefacts, in this case bridges. Its pedagogical value seems to arise from it being neither too complex nor too simple, and having an obvious bad guy. Military technology provides plenty of examples that are almost too simple. Weapons are designed to kill and destroy. Detailed examples can be produced by the dozen. Brightly coloured landmines are designed to attract the attention of children. Tumbling bullets are designed to cause horrific exit injuries. One can speculate why scholars haven’t raised these sorts of examples more often. Perhaps the social shaping is too obvious.