BILL WILLINGHAM was born in Fort Belvoir, Virginia. He got his start as staff artist for TSR, Inc., providing illustrations for a number of its role-playing games, among them
Jonar Frogbarding, the giant red-bearded northlander was dead, headless, on the upper landing, a victim of one of Ulmore’s roving guards, his infamous Golems Decapitant. His fair-haired brother Tywar was bleeding out at my feet on the main floor. Nothing I could do would help him. Too many deep wounds, each one a killing stroke. I watched the quickly expanding red lake spread out from the disordered pieces of him to luridly paint the floor’s elaborate central mosaic, hand-cut marble tiles of every conceivable color, depicting an imaginary monster attacking a ship at sea. Maybe not imaginary, I corrected myself, considering the other impossible things we’d encountered today. The blade that had dispatched Tywar lay on the floor beside him, apparently finally drained of whatever animating force had lent some manner of autonomous life to it.
I hadn’t seen Roe Zelazar, the black-haired, black-eyed Lemurian, since the four of us had breached the estate’s outer wall, more than an hour ago. Four thieves of daring, out on a wine-fueled lark, to make ourselves famous, at least among a select underworld set, by looting the vacant winter palace of Ulmore, the legendary Last Atlantean Sorcerer. As soon as we’d reached the first inner courtyard, Roe had whispered something frantic and unintelligible before running off in his own direction, leaving me with the brothers.
“I think he heard something,” Jonar had whispered. “Went to investigate.”
“I’m not inclined to stay here in the open, waiting for him,” I’d said.
“Nor I,” Tywar said.