Almost time to go on shift with Nakata and Brander. Clarke looks around her cubby, hesitating. There's something she has to do before she opens the hatch, something important, and she can't quite remember what it is. Her eyes keep coming back to the same wall, looking for something that isn't —
The mirror. For some reason, she wants to see what she looks like. That's odd. She can't remember feeling that way for — well, for a long time. But it's no big deal. She'll just sit here until the feeling goes away. She doesn't have to step outside, she doesn't even have to stand up, until she feels normal again.
When in doubt, stay out of sight.
"Alice?"
The hatch is closed. There's no answer.
"She's in there." Brander stands at the end of the corridor, the lounge behind him. "She didn't go in more than ten minutes ago."
Clarke knocks again, harder. "Alice? It's almost time."
Brander turns on his heel — "I'll go get our stuff together." — and steps out of sight.
Beebe's hatches do not lock, for safety reasons. Still, Clarke hesitates. She knows how
She spins the wheel in the center of the hatch. The mimetic seal around the rim softens and retracts. Clarke pulls the hatch open, peers inside.
Alice Nakata lies twitching on her bunk, eyes closed, 'skin partially peeled. Leads trail from insertion points on her face and wrists, drape away to a lucid dreamer on the bedside shelf.
Clarke steps closer, studies the telltales on the device; induced REM's cranked to maximum and the alarm's disabled. Nakata would have been out in seconds. Hell, at those settings she'd drift off in the middle of a gang-rape.
Lenie Clarke nods approvingly.
Reluctantly, she touches the wake-up stud. Sleep drains from Nakata's face; her expression changes abruptly. Asian eyes flicker, open wide and dark.
Clarke steps back, startled. Alice Nakata has taken her eyecaps off.
"Time to go, Alice" she says softly. "Sorry to wake you…"
She is, too. She's never seen Nakata smile before. It would have been nice if it could have lasted.
Brander's sealing a broadband sensor into its casing when Clarke drops into the lounge. "She'll catch up with us," she tells him, and turns to the drying rack for her fins.
Directly in front of her, the Med hatch is sealed. No sounds, human or mechanical, filter through from inside.
"Oh yeah. He's still in there." Brander raises his voice a fraction. "Good fucking thing, too, while I'm around."
"He didn't m — "
"Lenie?"
She turns to see his hand dropping away. Brander's actually a lot more touchy-feely than you'd expect, sometimes he almost forgets himself around her.
But it's okay. He doesn't mean any harm either.
"Nothing," Clarke says, grabbing her fins.
Brander carries the sensor over to the airlock, drops it in with some other trinkets and cycles them through. Gurgles and clunks accompany their passage into the abyss.
"Only —»
He looks at her, his face framing a question around empty eyes.
"What have you got against Fischer?" she says, nearly whispering.
Brander's face hardens like setting cement. "He's a fucking freak. He diddles little kids."
"Nobody has to
"If you say so." Clarke listens to her own voice. Cool. Distant, almost bored. Good.
"He looks at me funny. Hell, have you seen the way he looks at
"Yeah. Well, it wouldn't take much. He just sits there and takes whatever you dish out, you know, he's so — passive…"
Brander snorts. "Why do you care, anyway? He creeps you out as much as the rest of us. I saw what happened in Medical last week."
The airlock hisses. A green light flashes on its side
"I don't know," Lenie says. "You're right, I guess. I know what he is."
Brander swings the 'lock open and steps inside. Clarke holds the edge of the hatch.
"There's something else, though," she says, almost to herself. "Something's — missing. He doesn't fit."
"None of us fits," Brander growls. "That's the whole fucking point."
She closes the hatch. There's enough room for two in there — the other rifters generally drop out in pairs — but she prefers to go through alone. It's a small thing. Nobody comments on it.