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For some use cases, when matching enums, match is awkward. For example:
#![allow(unused)]
fn main() {
let optional = Some(7);
match optional {
Some(i) => {
println!("This is a really long string and `{:?}`", i);
},
_ => {},
};
}
if let is cleaner for this use case and in addition allows various failure options to be specified:
fn main() {
// All have type `Option
let number = Some(7);
let letter: Option
let emoticon: Option
// The `if let` construct reads: "if `let` destructures `number` into
// `Some(i)`, evaluate the block (`{}`).
if let Some(i) = number {
println!("Matched {:?}!", i);
}
// If you need to specify a failure, use an else:
if let Some(i) = letter {
println!("Matched {:?}!", i);
} else {
// Destructure failed. Change to the failure case.
println!("Didn't match a number. Let's go with a letter!");
}
// Provide an altered failing condition.
let i_like_letters = false;
if let Some(i) = emoticon {
println!("Matched {:?}!", i);
// Destructure failed. Evaluate an `else if` condition to see if the
// alternate failure branch should be taken:
} else if i_like_letters {
println!("Didn't match a number. Let's go with a letter!");
} else {
// The condition evaluated false. This branch is the default:
println!("I don't like letters. Let's go with an emoticon :)!");
}
}
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In the same way, if let can be used to match any enum value:
// Our example enum
enum Foo {
Bar,
Baz,
Qux(u32)
}
fn main() {
// Create example variables
let a = Foo::Bar;
let b = Foo::Baz;
let c = Foo::Qux(100);
// Variable a matches Foo::Bar
if let Foo::Bar = a {
println!("a is foobar");
}
// Variable b does not match Foo::Bar
// So this will print nothing