Damage: 45% if enemy is less than level 30; 15% if enemy is greater than level thirty.
Odds of instakill: 16%
Requirements for instakill: LUCK > 7
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Skill: Extreme Focus
Level Three: Can detect approach of camouflaged/concealed/stealthed enemies and objects.
Mage bonus: Higher levels allow sleuthing and increased accuracy. Also increases magic detection range when used in tandem with Magic Eye.
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Skill: Inspire Others
Level Three: By inspiring others, you induce them to follow your orders. Higher levels allow for manipulation of enemies and random strangers.
Requirements: LUCK > 10
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Skill: Magic Eye
Level Five: A colored glow indicates that magical properties are present. Higher levels allow for more detail and access to the Wikipedia of arcane knowledge. A red outline signals that a hidden enemy is near. A yellow outline signals that an object is enchanted. A dark blue outline signals that necrotic magic is being used. A green outline signals that algomagic is being used. An orange outline indicates a hidden trap is present.
Requirements: Level 13 Mage, LUCK > 8.
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Skill: Splash Back
Level Two: Damage increases with higher levels.
Damage: 5% if enemy is less than level 30; 2% if enemy is greater than level 30.
Odds of instakill: 4%
Requirements for instakill: LUCK > 9
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Skill: Gory Headshot
Level One: Odds of instakill increase with level.
Odds of Instakill: 52% if enemy is less than level 30; 32% if enemy is greater than level 30.
Caveat: Must be within five meters of opponent’s head.
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Skill: Spit Fire
Level Two: Stuff a marble in your mouth and spit it at an enemy. Higher levels allow for more control and sustained magical abilities.
Requirements: LUCK > 7
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Skill: Bonding Trust
Level One: Bonding trust creates an everlasting connection between you and another creature. Higher levels allow for direct communication between you and other animals as you instantly understand their languages and demeanors.
Requirements: There are no requirements for bonding trust. This skill is tied directly to your D-NAS, digital neuronal autoconstruct system, and based on your interaction with others up until the point at which you met the creature.
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Skill: One in a Million
Level One: Use your slingshot and any marble of your choosing to take an impossible shot. Odds of connecting increase with each point you gain in LUCK.
Requirements: Level 10 Mage, LUCK > 10.
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Skill: Levitate