"I'll ditch this, at least," Diana said, unbuttoning her denim jacket and tossing it onto the sand. "The walk back might not dry us out, and the bar's likely to be air-conditioned."
Dinh just hugged herself and shook her head. "I'm an as-is package."
Several tanned little boys were splashing each other in the shallows ahead of them, and after a few steps down the slope Diana stopped, staring at them.
The boys' faces were stiff, almost painted-looking, and their arms seemed to Diana to move as if they were hinged.
Dinh was ahead of her, looking back. "Hmm?"
"Let's … go farther down the beach," Diana said.
The first thing Crane noticed was that old Doctor Leaky was aboard the houseboat, sitting in a wheelchair in the corner under the television set. There didn't seem to be anything wrong with him, aside from the fact that he had wet the pants of his sky blue leisure suit, and he kept fumbling ineffectually at the belt that kept him in the chair.
"Pay no attention to the old man in the corner," said Leon in his booming baritone. Crane looked across the red-carpeted lounge to where the host was already seated at his place at the green table—and Crane made himself just smile and nod.
The Art Hanari body was looking bad. Red lines, apparently inflamed veins, curled and branched down the bad side of his face, and the high cheekbones and decisive shelf of the jaw were lost under puffy swelling. Crane imagined that Leon was yearning to flee into a new body as desperately as he himself had ever yearned for the escape of drink.
The engines shifted out of neutral, and the carpeted deck shifted as the boat got under way.
"Sit down, everyone," said Leon. "We've only got three hours, and we want to get as many hands bought and sold as we can, right?"
Right, Crane thought desperately. One hand in particular.
He squeezed his purse, feeling the bulk of the once again agonizingly stacked Lombardy Zeroth deck, as he hurried to the seat he had selected for himself, the first position to Leon's left this time.
He had thought about buying a pack of cigarettes so that he could at least have one smoldering beside him, even if he couldn't bear to puff on it; he'd forgotten to, but it didn't matter—Old Newt was tremblingly stubbing out a Pall Mall in an ashtray already crowded with butts, having just lit a fresh one.
Leon opened the wooden box and spread the terrible cards out across the green felt. A couple of yesterday's players had not returned and had been replaced by newcomers, and these now shivered and looked ill.
Leon turned the cards face down and began shuffling them. The cigarette smoke curled over the table, and it seemed to Crane that two almost inaudible sounds vibrated the levels of the drinks and made his teeth itch—one sound too low to hear and one too high—and he thought that the interference between them must be about to form words that would resonate unrecoverably deep in the minds of all present.
The brown Art Hanari hands were steady as Leon passed the deck to the man on his right for the cut.
Crane's bad eye stung, and he wiped at it with the lace-edged handkerchief the women had bought for him.
The children had walked with mechanical stiffness out of the lake shallows and onto the hot sand. Beyond them their parents waved and nodded, slowly, like the grasshopper heads of pumping oil wells.
Nardie and Diana hurried away, carrying their shoes now, toward the empty stretch of beach to their right. Diana tried to slant toward the water, but through some trick of perspective, every sliding footstep through the shifting sand took them further away from the lake.
It was in the bending of Nardie's knees that Diana first saw the stiffness start to appear here; then her belly went cold as she noticed that her own arms were swinging metronomically, and that the very birds and waves and stalks of shore grasses were all shifting their positions with angular rigidity.
"What's—exactly—happening," said Nardie, obviously struggling to make her voice come out as something besides a monotone quacking.
A concept appeared in her head, and the image of a sword.
Diana tried to put words to it. "Crystallization," she droned, unable to put a questioning lift at the end of the word. "Like—" She searched her mind for an image that would fit the idea. "Like pure silicon crystals—no good for—information transfer. Need—mix—doping of boron or—something. If it's just one pure thing, it's just a crystal—what this is." She inhaled and exhaled jerkily.
The image of a sword: Nardie had said that the turtle in the myth had taken back a sword. "Get out—your sword, your chip."
"Chip," intoned Nardie. "Dip, slip, crip. Chip like in—silicon." She reached up like a saluting robot, and her rigid hand hit her forehead. "Cannot—get it out."