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As to why I dreamed this dream, plumbing the Great Abyss of future time to the very END itself, where only the gaunt black Tomb of the Universe gapes wide and empty, my reasons were many. They were born in mummy-dust sifting down to me through the centuries; in the writings of mages ancient when the world was still young; in cipherless hieroglyphs graven in the stone of Geph’s broken columns; aye, and in the vilest nightmares of shrieking madmen, whose visions had driven them mad. And such as these reasons were they drew me as the morning sun draws up the ocean mists on Theem’hdra’s bright strand, for I cannot suffer a mystery to go undiscovered.

The mystery was this: that oft and again over the years I had heard whispers of a monstrous alien God who seeped down from the stars when the world was an inchoate infant—whose name, Cthulhu, was clouded with timeless legends and obscured in half-forgotten myths and nameless lore—and such whispers as I had heard troubled me greatly…

Concerning this Cthulhu a colleague in olden Chlangi, the warlock Nathor Tarqu, had been to the temple of the Elder Ones in Ulthar in the land of Earth’s dreams to consult the Pnakotic Manuscript; and following that visit to Ulthar he had practised exceedingly strange magicks before vanishing forever from the known world of men. Since that time Chlangi has become a fallen city, and close by in the Desert of Sheb the Lamia Orbiquita has builded her castle, so that now all men fear the region and call Chlangi the Shunned City.

I, too, have been to Ulthar, and I count it a blessing that on waking I could not recall what I read in the Pnakotic Manuscript—only such awful names as were writ therein, such as Cthulhu, Tsathoggua, and Ubbo-Sathla. And there was also mention of one Ghatanothoa, a son of Cthulhu to whom a dark temple even now towers in Theem’hdra, in a place that I shall not name. For I know the place is doomed, that there is a curse upon the temple and its priests, and that when they are no more their names shall be stricken from all records…

Even so, and for all this, I would never have entertained so long and unhealthy an interest in loathly Lord Cthulhu had I not myself heard His call in uneasy slumbers; that call which turns men’s minds, beckoning them on to vile worship and viler deeds. Such dreams visited themselves upon me after I had spoken with Zar-thule, a barbarian reaver—or rather, with the fumbling mushroom thing that had once been a reaver—locked away in Klühn’s deepest dungeon to rot and gibber hideously of unearthly horrors. For Zar-thule had thought to rob the House of Cthulhu on Arlyeh the forbidden isle, as a result of which Arlyeh had gone down under the waves in a great storm…but not before Zar-thule gazed upon Cthulhu, whose treasures were garnets of green slime, red rubies of blood and moonstones of malignancy and madness!

And when dreams such as those conjured by Zar-Thule’s story came to sour the sweet embrace of Shoosh, Goddess of the Still Slumbers, I would rise from my couch and tremble, and pace the crystal floors of my rooms above the Bay of Klühn. For I was sorely troubled by this mystery; even I, Teh Atht, whose peer in the occult arts exists not in Theem’hdra, troubled most sorely.

• • •

So I went up into the Mount of the Ancients where I smoked the Zha-weed and sought the advice of my wizard ancestor Mylakhrion of Tharamoon—dead eleven hundred years—who told me to look to the ORIGIN and the AFTERMATH, the BEGINNING and the END, that I might know. And that same night, in my secret vault, I sipped a rare and bitter distillation of mandrake and descended again into deepest dreams, even into dreams long dead and forgotten before ever human dreamers existed. Thus in my search for the ORIGIN I dreamed myself into the dim and fabulous past.

And I saw that the Earth was hot and in places molten, and Gleeth was not yet born to sail the volcanic clouds of pre-dawn nights. Then, drawn by a force beyond my ken, I went out into the empty spaces of the primal void, where I saw, winging down through the vasty dark, shapes of uttermost lunacy. And first among them all was Cthulhu of the tentacled face, and among His followers came Yogg-Sothoth, Tsathoggua, and many others which were like unto Cthulhu but less than Him; and lo!—Cthulhu spoke the Name of Azathoth, whereupon stars blazed forth as He passed and all space gloried in His coming.

Down through the outer immensities they winged, alighting upon the steaming Earth and building great cities of a rare architecture, wherein singular angles confused the eye and mind until towers were as precipices and solid walls gateways! And there they dwelt for aeons, in their awful cities under leaden skies and strange stars. Aye, and they were mighty sorcerers, Cthulhu and His spawn, who plotted great evil against Others who were once their brethren. For they had not come to Earth of their own will but had fled from Elder Gods whose codes they had abused most terribly.

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Звездная месть
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Лихим 90-м посвящается...Фантастический роман-эпопея в пяти томах «Звёздная месть» (1990—1995), написанный в жанре «патриотической фантастики» — грандиозное эпическое полотно (полный текст 2500 страниц, общий тираж — свыше 10 миллионов экземпляров). События разворачиваются в ХХV-ХХХ веках будущего. Вместе с апогеем развития цивилизации наступает апогей её вырождения. Могущество Земной Цивилизации неизмеримо. Степень её духовной деградации ещё выше. Сверхкрутой сюжет, нетрадиционные повороты событий, десятки измерений, сотни пространств, три Вселенные, всепланетные и всепространственные войны. Герой романа, космодесантник, прошедший через все круги ада, после мучительных размышлений приходит к выводу – для спасения цивилизации необходимо свержение правящего на Земле режима. Он свергает его, захватывает власть во всей Звездной Федерации. А когда приходит победа в нашу Вселенную вторгаются полчища из иных миров (правители Земной Федерации готовили их вторжение). По необычности сюжета (фактически запретного для других авторов), накалу страстей, фантазии, философичности и психологизму "Звёздная Месть" не имеет ничего равного в отечественной и мировой литературе. Роман-эпопея состоит из пяти самостоятельных романов: "Ангел Возмездия", "Бунт Вурдалаков" ("вурдалаки" – биохимеры, которыми земляне населили "закрытые" миры), "Погружение во Мрак", "Вторжение из Ада" ("ад" – Иная Вселенная), "Меч Вседержителя". Также представлены популярные в среде читателей романы «Бойня» и «Сатанинское зелье».

Юрий Дмитриевич Петухов

Фантастика / Боевая фантастика / Научная Фантастика / Ужасы / Ужасы и мистика