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And uppermost in Gedney’s itinerary of research and study had been the pantheon of Cthulhu and the star-spawned Old Ones, lords and masters of this Earth in its prime, before the advent of mere man and before the dinosaurs themselves. For in those ages before memory Cthulhu and his spawn had come down from strange stars to a largely inchoate, semi-plastic Earth and built their cities here, and they had been the greatest magicians of all!

Their “magic,” according to Gedney, had been simply the inconceivable science of alien abysses, the knowledge of dark dimensions beyond the powers of men even to perceive; and yet something of their weird science had found its way down all the eons.

That would seem, on the surface, purely impossible; but Gedney had an answer for that, too. The CCD were not dead, he had claimed. Men must not forget Alhazred’s conjectural couplet:

“That is not dead which can forever lie,

And with strange aeons even death may die.”

—and The Atht’s much less cryptic fragment:

“Where weirdly angled ramparts loom,

Gaunt sentinels whose shadows gloom

Upon an undead hell-beast’s tomb—

And gods and mortals fear to tread;

Where gateways to forbidden spheres

And times are closed, but monstrous fears

Await the passing of strange years—

When that will wake which is not dead…

—in which the reference was surely to Cthulhu himself, dreaming but undead in his house in R’lyeh, ocean-buried in vast and pressured vaults of the mighty Pacific. Something had happened in those eon-hidden prehistoric times, some intervention perhaps of Nature, perhaps of alien races more powerful yet, whose result had been a suppression or sundering of the CCD; and they had either fled or been “banished” into exile from a world already budding with life of its own.

The regions in which the “gods” of the cycle had interred themselves or had been “prisoned” (they could never really die) had been varied as the forms they themselves had taken. Cthulhu was locked in sunken R’lyeh; Hastur in the star-distant deeps of Hali; Ithaqua the Wind-Walker confined to icy Arctic wastes where, in five-year cycles, to this very day he is still known to make monstrous incursions; and so on.

Yet others of the cycle had been dealt with more harshly: the Tind’losi Hounds now dwelled beyond Time’s darkest angles, locked out from the three sane dimensions; and Yog-Sothoth had been encapsulated in a place bordering all time and space but impinging into neither facet of the continuum—except should some foolhardy wizard call him out! And Yibb-Tstll, too—he also had his place…

But if these gods or demons of the conjectural Cthulhu Mythology were largely inaccessible to men, certain manifestations of them were not. Masters of telepathy, the CCD had long discovered the vulnerable minds of men and insinuated themselves into the dreams of men. On occasion such dreamers would be “rewarded”, granted powers over lesser mortals or even elevated to the priesthood of the CCD. In ancient times, even as now, they would become great wizards and warlocks. And James Gedney had been one such, who had collected all the works of wizards gone before and learned them, or as much of them as he might. Titus Crow had been another, but where Gedney’s magic had been black, Crow’s had been white.

Looking back now, Gifford could see that it had been inevitable that the two must clash. Clash they had, and Darkness had lost to Light. And for a little while the world had been a cleaner place…

“Do you remember how it all came to a head?” Gifford asked. “Crow and Gedney, I mean?”

The moon was fully up now, its disk silvering distant spires, turning the path to a night-white ribbon winding its way across the heath. And the path itself had grown narrower, warning that perhaps the two had chosen the wrong route, which might well peter out into tangles of gorse and briar. But they made no effort to turn back.

“I remember,” said Arnold. “Gedney had discovered a way to call an avatar of Yibb-Tstll up from hell. ‘The Black’, he called it: putrid black blood of Yibb-Tstll, which would settle upon the victim like black snow, thicker and thicker, suffocating, destroying—and leaving not only a lifeless but a soulless shell behind. For the demon was a soul-eater, a wampir of psyche, of id!” He shuddered, and this time not alone from the chill of the night air. And his eyes were hooded where they gloomed for a moment upon the other’s dark silhouette where it strolled beside him. And in his mind he repeated certain strange words or sounds, a conjuration, ensuring that he had the rune right.

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Звездная месть
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Лихим 90-м посвящается...Фантастический роман-эпопея в пяти томах «Звёздная месть» (1990—1995), написанный в жанре «патриотической фантастики» — грандиозное эпическое полотно (полный текст 2500 страниц, общий тираж — свыше 10 миллионов экземпляров). События разворачиваются в ХХV-ХХХ веках будущего. Вместе с апогеем развития цивилизации наступает апогей её вырождения. Могущество Земной Цивилизации неизмеримо. Степень её духовной деградации ещё выше. Сверхкрутой сюжет, нетрадиционные повороты событий, десятки измерений, сотни пространств, три Вселенные, всепланетные и всепространственные войны. Герой романа, космодесантник, прошедший через все круги ада, после мучительных размышлений приходит к выводу – для спасения цивилизации необходимо свержение правящего на Земле режима. Он свергает его, захватывает власть во всей Звездной Федерации. А когда приходит победа в нашу Вселенную вторгаются полчища из иных миров (правители Земной Федерации готовили их вторжение). По необычности сюжета (фактически запретного для других авторов), накалу страстей, фантазии, философичности и психологизму "Звёздная Месть" не имеет ничего равного в отечественной и мировой литературе. Роман-эпопея состоит из пяти самостоятельных романов: "Ангел Возмездия", "Бунт Вурдалаков" ("вурдалаки" – биохимеры, которыми земляне населили "закрытые" миры), "Погружение во Мрак", "Вторжение из Ада" ("ад" – Иная Вселенная), "Меч Вседержителя". Также представлены популярные в среде читателей романы «Бойня» и «Сатанинское зелье».

Юрий Дмитриевич Петухов

Фантастика / Боевая фантастика / Научная Фантастика / Ужасы / Ужасы и мистика