The erase() method removes a given range of a vector. It takes two iterator arguments that define the range to be removed. It’s important that you understand how the STL defines ranges using two iterators. The first iterator refers to the beginning of the range, and the second iterator is one beyond the end of the range. For example, the following erases the first and second elements—that is, those referred to by begin() and begin() + 1:
scores.erase(scores.begin(), scores.begin() + 2);
(Because vector provides random access, operations such as begin() + 2 are defined for the vector class iterators.) If it1 and it2 are two iterators, the STL literature uses the notation [p1, p2) to indicate a range starting with p1 and going up to, but not including, p2. Thus, the range [begin(), end()) encompasses the entire contents of a collection (see Figure 16.3). Also the range [p1, p1) is empty. (The [ ) notation is not part of C++, so it doesn’t appear in code; it just appears in documentation.)
Figure 16.3. The STL range concept.
Note
A range [it1, it2) is specified by two iterators it1 and it2, and it runs from it1 up to, but not including, it2.
An insert() method complements erase(). It takes three iterator arguments. The first gives the position ahead of which new elements are to be inserted. The second and third iterator parameters define the range to be inserted. This range typically is part of another container object. For example, the following code inserts all but the first element of the new_v vector ahead of the first element of the old_v vector:
vector
vector
...
old_v.insert(old_v.begin(), new_v.begin() + 1, new_v.end());
Incidentally, this is a case where having a past-the-end element is handy because it makes it simple to append something to the end of a vector. In this code the new material is inserted ahead of old.end(), meaning it’s placed
old_v.insert(old_v.end(), new_v.begin() + 1, new_v.end());
Listing 16.8 illustrates the use of size(), begin(), end(), push_back(), erase(), and insert(). To simplify data handling, the rating and title components of Listing 16.7 are incorporated into a single Review structure, and FillReview() and ShowReview() functions provide input and output facilities for Review objects.
Listing 16.8. vect2.cpp
// vect2.cpp -- methods and iterators
#include
#include
#include
struct Review {
std::string title;
int rating;
};
bool FillReview(Review & rr);
void ShowReview(const Review & rr);
int main()
{
using std::cout;
using std::vector;
vector
Review temp;
while (FillReview(temp))
books.push_back(temp);
int num = books.size();
if (num > 0)
{
cout << "Thank you. You entered the following:\n"
<< "Rating\tBook\n";
for (int i = 0; i < num; i++)
ShowReview(books[i]);
cout << "Reprising:\n"
<< "Rating\tBook\n";
vector
for (pr = books.begin(); pr != books.end(); pr++)
ShowReview(*pr);
vector
if (num > 3)
{
// remove 2 items
books.erase(books.begin() + 1, books.begin() + 3);
cout << "After erasure:\n";
for (pr = books.begin(); pr != books.end(); pr++)
ShowReview(*pr);
// insert 1 item
books.insert(books.begin(), oldlist.begin() + 1,
oldlist.begin() + 2);
cout << "After insertion:\n";
for (pr = books.begin(); pr != books.end(); pr++)
ShowReview(*pr);
}
books.swap(oldlist);
cout << "Swapping oldlist with books:\n";
for (pr = books.begin(); pr != books.end(); pr++)
ShowReview(*pr);
}
else
cout << "Nothing entered, nothing gained.\n";
return 0;
}
bool FillReview(Review & rr)
{
std::cout << "Enter book title (quit to quit): ";
std::getline(std::cin,rr.title);
if (rr.title == "quit")
return false;
std::cout << "Enter book rating: ";
std::cin >> rr.rating;
if (!std::cin)
return false;
// get rid of rest of input line
while (std::cin.get() != '\n')
continue;
return true;
}
void ShowReview(const Review & rr)
{
std::cout << rr.rating << "\t" << rr.title << std::endl;
}
Here is a sample run of the program in Listing 16.8:
Enter book title (quit to quit): The Cat Who Knew Vectors
Enter book rating: 5
Enter book title (quit to quit): Candid Canines
Enter book rating: 7
Enter book title (quit to quit): Warriors of Wonk
Enter book rating: 4
Enter book title (quit to quit): Quantum Manners
Enter book rating: 8
Enter book title (quit to quit): quit
Thank you. You entered the following:
Rating Book
5 The Cat Who Knew Vectors
7 Candid Canines
4 Warriors of Wonk
8 Quantum Manners
Reprising:
Rating Book
5 The Cat Who Knew Vectors
7 Candid Canines
4 Warriors of Wonk
8 Quantum Manners
After erasure:
5 The Cat Who Knew Vectors
8 Quantum Manners
After insertion:
7 Candid Canines
5 The Cat Who Knew Vectors
8 Quantum Manners
Swapping oldlist with books:
5 The Cat Who Knew Vectors
7 Candid Canines