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1. Write a function that normally takes one argument, the address of a string, and prints that string once. However, if a second, type int, argument is provided and is nonzero, the function should print the string a number of times equal to the number of times that function has been called at that point. (Note that the number of times the string is printed is not equal to the value of the second argument; it is equal to the number of times the function has been called.) Yes, this is a silly function, but it makes you use some of the techniques discussed in this chapter. Use the function in a simple program that demonstrates how the function works.

2. The CandyBar structure contains three members. The first member holds the brand name of a candy bar. The second member holds the weight (which may have a fractional part) of the candy bar, and the third member holds the number of calories (an integer value) in the candy bar. Write a program that uses a function that takes as arguments a reference to CandyBar, a pointer-to-char, a double, and an int and uses the last three values to set the corresponding members of the structure. The last three arguments should have default values of “Millennium Munch,” 2.85, and 350. Also the program should use a function that takes a reference to a CandyBar as an argument and displays the contents of the structure. Use const where appropriate.

3. Write a function that takes a reference to a string object as its parameter and that converts the contents of the string to uppercase. Use the toupper() function described in Table 6.4 of Chapter 6. Write a program that uses a loop which allows you to test the function with different input. A sample run might look like this:

Enter a string (q to quit): go away

GO AWAY

Next string (q to quit): good grief!

GOOD GRIEF!

Next string (q to quit): q

Bye.

4. The following is a program skeleton:

#include

using namespace std;

#include       // for strlen(), strcpy()

struct stringy {

    char * str;        // points to a string

    int ct;            // length of string (not counting '\0')

    };

// prototypes for set(), show(), and show() go here

int main()

{

    stringy beany;

    char testing[] = "Reality isn't what it used to be.";

    set(beany, testing);    // first argument is a reference,

                // allocates space to hold copy of testing,

                // sets str member of beany to point to the

                // new block, copies testing to new block,

                // and sets ct member of beany

    show(beany);      // prints member string once

    show(beany, 2);   // prints member string twice

    testing[0] = 'D';

    testing[1] = 'u';

    show(testing);    // prints testing string once

    show(testing, 3); // prints testing string thrice

    show("Done!");

    return 0;

}

Complete this skeleton by providing the described functions and prototypes. Note that there should be two show() functions, each using default arguments. Use const arguments when appropriate. Note that set() should use new to allocate sufficient space to hold the designated string. The techniques used here are similar to those used in designing and implementing classes. (You might have to alter the header filenames and delete the using directive, depending on your compiler.)

5. Write a template function max5() that takes as its argument an array of five items of type T and returns the largest item in the array. (Because the size is fixed, it can be hard-coded into the loop instead of being passed as an argument.) Test it in a program that uses the function with an array of five int value and an array of five double values.

6. Write a template function maxn() that takes as its arguments an array of items of type T and an integer representing the number of elements in the array and that returns the largest item in the array. Test it in a program that uses the function template with an array of six int value and an array of four double values. The program should also include a specialization that takes an array of pointers-to-char as an argument and the number of pointers as a second argument and that returns the address of the longest string. If multiple strings are tied for having the longest length, the function should return the address of the first one tied for longest. Test the specialization with an array of five string pointers.

7. Modify Listing 8.14 so that it uses two template functions called SumArray() to return the sum of the array contents instead of displaying the contents. The program now should report the total number of things and the sum of all the debts.

9. Memory Models and Namespaces

In this chapter you’ll learn about the following:

• Separate compilation of programs

• Storage duration, scope, and linkage

• Placement new

• Namespaces

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C++ Primer Plus
C++ Primer Plus

C++ Primer Plus is a carefully crafted, complete tutorial on one of the most significant and widely used programming languages today. An accessible and easy-to-use self-study guide, this book is appropriate for both serious students of programming as well as developers already proficient in other languages.The sixth edition of C++ Primer Plus has been updated and expanded to cover the latest developments in C++, including a detailed look at the new C++11 standard.Author and educator Stephen Prata has created an introduction to C++ that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C++ language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use.Review questions and programming exercises at the end of each chapter help readers zero in on the most critical information and digest the most difficult concepts.In C++ Primer Plus, you'll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning:• A new detailed chapter on the changes and additional capabilities introduced in the C++11 standard• Complete, integrated discussion of both basic C language and additional C++ features• Clear guidance about when and why to use a feature• Hands-on learning with concise and simple examples that develop your understanding a concept or two at a time• Hundreds of practical sample programs• Review questions and programming exercises at the end of each chapter to test your understanding• Coverage of generic C++ gives you the greatest possible flexibility• Teaches the ISO standard, including discussions of templates, the Standard Template Library, the string class, exceptions, RTTI, and namespaces

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