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This looks plausible. The brackets seem to indicate that arr is an array, and the fact that the brackets are empty seems to indicate that you can use the function with an array of any size. But things are not always as they seem: arr is not really an array; it’s a pointer! The good news is that you can write the rest of the function just as if arr were an array. First, let’s use an example to check that this approach works, and then let’s look into why it works.

Listing 7.5 illustrates using a pointer as if it were an array name. The program initializes the array to some values and uses the sum_arr() function to calculate the sum. Note that the sum_arr() function uses arr as if it were an array name.

Listing 7.5. arrfun1.cpp

// arrfun1.cpp -- functions with an array argument

#include

const int ArSize = 8;

int sum_arr(int arr[], int n);        // prototype

int main()

{

    using namespace std;

    int cookies[ArSize] = {1,2,4,8,16,32,64,128};

// some systems require preceding int with static to

// enable array initialization

    int sum = sum_arr(cookies, ArSize);

    cout << "Total cookies eaten: " << sum <<  "\n";

    return 0;

}

// return the sum of an integer array

int sum_arr(int arr[], int n)

{

    int total = 0;

    for (int i = 0; i < n; i++)

        total = total + arr[i];

    return total;

}

Here is the output of the program in Listing 7.5:

Total cookies eaten: 255

As you can see, the program works. Now let’s look at why it works.

How Pointers Enable Array-Processing Functions

The key to the program in Listing 7.5 is that C++, like C, in most contexts treats the name of an array as if it were a pointer. Recall from Chapter 4, “Compound Types,” that C++ interprets an array name as the address of its first element:

cookies == &cookies[0]  // array name is address of first element

(There are a few exceptions to this rule. First, the array declaration uses the array name to label the storage. Second, applying sizeof to an array name yields the size of the whole array, in bytes. Third, as mentioned in Chapter 4, applying the address operator & to an array name returns the address of the whole array; for example, &cookies would be the address of a 32-byte block of memory if int is 4 bytes.)

Listing 7.5 makes the following function call:

int sum = sum_arr(cookies, ArSize);

Here cookies is the name of an array, hence by C++ rules cookies is the address of the array’s first element. The function passes an address. Because the array has type int elements, cookies must be type pointer-to-int, or int *. This suggests that the correct function header should be this:

int sum_arr(int * arr, int n) // arr = array name, n = size

Here int *arr has replaced int arr[]. It turns out that both headers are correct because in C++ the notations int *arr and int arr[] have the identical meaning when (and only when) used in a function header or function prototype. Both mean that arr is a pointer-to-int. However, the array notation version (int arr[]) symbolically reminds you that arr not only points to an int, it points to the first int in an array of ints. This book uses the array notation when the pointer is to the first element of an array, and it uses the pointer notation when the pointer is to an isolated value. Remember that the notations int *arr and int arr[] are not synonymous in any other context. For example, you can’t use the notation int tip[] to declare a pointer in the body of a function.

Given that the variable arr actually is a pointer, the rest of the function makes sense. As you might recall from the discussion of dynamic arrays in Chapter 4, you can use the bracket array notation equally well with array names or with pointers to access elements of an array. Whether arr is a pointer or an array name, the expression arr[3] means the fourth element of the array. And it probably will do no harm at this point to remind you of the following two identities:

arr[i] == *(ar + i)    // values in two notations

&arr[i] == ar + i      // addresses in two notations

Remember that adding one to a pointer, including an array name, actually adds a value equal to the size, in bytes, of the type to which the pointer points. Pointer addition and array subscription are two equivalent ways of counting elements from the beginning of an array.

The Implications of Using Arrays as Arguments

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C++ Primer Plus
C++ Primer Plus

C++ Primer Plus is a carefully crafted, complete tutorial on one of the most significant and widely used programming languages today. An accessible and easy-to-use self-study guide, this book is appropriate for both serious students of programming as well as developers already proficient in other languages.The sixth edition of C++ Primer Plus has been updated and expanded to cover the latest developments in C++, including a detailed look at the new C++11 standard.Author and educator Stephen Prata has created an introduction to C++ that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C++ language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use.Review questions and programming exercises at the end of each chapter help readers zero in on the most critical information and digest the most difficult concepts.In C++ Primer Plus, you'll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning:• A new detailed chapter on the changes and additional capabilities introduced in the C++11 standard• Complete, integrated discussion of both basic C language and additional C++ features• Clear guidance about when and why to use a feature• Hands-on learning with concise and simple examples that develop your understanding a concept or two at a time• Hundreds of practical sample programs• Review questions and programming exercises at the end of each chapter to test your understanding• Coverage of generic C++ gives you the greatest possible flexibility• Teaches the ISO standard, including discussions of templates, the Standard Template Library, the string class, exceptions, RTTI, and namespaces

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