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The Soul Link was possibly the greatest tool ever when it came to Companions and ease of management. Without it, I'm not sure if I would ever leave their side, or let them leave mine. With it… we could live separate lives and they were only a beck and call away. The only issue thus far was that my Loyalty level with Katherine wasn't high enough to enable it. Her Trust and Affection were both quite high, but not nearly as high as Selene's.

A shame really, one that I wanted to remedy as soon as possible… even if it meant dropping my earlier vow of monogamy. I already broke my own rule on getting attached to an NPC… which… was sad.

Eh, who was judging anyway?

I mean, I wasn't exactly alone in my behavior.

Last I heard, the brothels were one of the most popular establishments in the game… my route, was a bit more pleasant. At least, that's what I told myself.

Off in the distance I could barely make out the shape of Roald and Kaia standing near the fenced in cattle. The heifers were nearly mature enough to conceive and Kaia was a new recruit, brought in specifically to raise and develop the livestock.

She was one of a handful of new recruits, actually.

After my return from the Outcast Goblin Dungeon, I was somewhat rich and had money to throw around. Before I set out, there were forty-four combat NPCs, forty of which were warrior-types while four were of the priest-type. The rest of the village was filled up with roughly sixty-some tradesmen and their families.

Now, the population of Dragon's Breach was at a hundred and thirty.

Utilizing the NPC-Recruiter, I picked up Kaia as my husbandry specialist, with her proficiency in Animal Husbandry a rather fantastic 9.3/10. She actually cost me quite a bit more than the others, as another player seemed to be interested in her specific talents as well. Through the bidding process, I ended up paying out eight-hundred copper… a good six-hundred more than what I paid for the other NPCs a little while ago.

It was expected, though.

NPCs would continue to increase in cost, as the game went on.

They were fundamental to the growth of a player village, town, or city, and as an essential commodity the rarity of a high quality NPC combined with a scarcity of numbers, led to an end result that was something fierce.

I was actually poor again.

Well, it was worth it.

"Hey Roald, funny seeing you here," I said loudly as I pat him on the shoulder, having successfully snuck up on him. Winking at Kaia, I greeted her as well.

"Good morning to you Kaia."

"Good morning Sigurd! We were just talking about the health of these little girls," she replied with a beaming smile as she pointed at one of the cows grazing nearby.

"Ah yes, I was inquiring if she needed any specific equipment… that she might have been lacking, you know," muttered Roald somewhat unconvincingly.

"Yeah, that's great," I said with aplomb, the kind Roald was missing with his excuse. "Right, well Kaia, if you do need anything let Selene know and she will forward it to me. As for you Roald, your assistance is required aboard ship."

"Oh, I'll be sure to head over in a minute then," he stated with a characteristic grin.

"Good, I'll come with you," I retorted with a grin of my own.

"Ah… right, then."

"Yup."

Roald wasn't a bad man.

In fact, he was extremely trustworthy when it came to most matters… his problem, herein, was his penchant for flirting with women. He made his rounds, around the village, ensuring that he chatted up each and every single woman in the vicinity. Coupled with his desire to avoid manual labor and the guy was as good as gone when you needed him around.

Yeah, he was going to be escorted to the ship, less we decide to never leave.

"Come on, let's go," I said, after letting him get his parting lines out.

With the trade master in tow, the rest of the crew had already finished the preparations to depart. Eight warriors, plus two sailors, a trader, and myself, ready to sail to the Northeastern Elven territories, aboard a brand new Viking Longship of the Karvi class, or so I was told.

A smaller boat compared to the other longships, it featured twelve oars and enough space for a crew of around twenty. Tripling as a trade ship, war ship, or a fishing vessel, it was everything I needed all in one nice little package.

With the singular square sail attached to a single mast located amidships plus the twelve of us rowing, I was expecting travel speeds of at least 10 knots, or roughly 11 miles an hour along the coastline. That was fairly fast traveling in this game, and with an extremely shallow-draft hull, all we needed was a river around three feet deep at the center and we were good to go.

The Longship was light enough to carry, too.

Beach landings were a distinct possibility.

Rivers, coastline, or deep ocean trips in rough waters were all easily doable, and within range of the ships design. The North may have lacked resources and the population might have been less affluent, but technology was on our side.

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